I'm a little embarrassed to admit that this painting took over a year to complete. Not a year's worth of work, just a year's worth of delays. The original ball-point pen sketches aren't dated, but my first scan of the concept was on May 3, 2015. In the following weeks I started working on two paintings, Lucipurr and Purrberus, at the same time. The design for Purrberus was moving along more smoothly so I focused on that piece first and finished it before the end of July. After that I worked on a series of smaller pieces along with the fall and spring show seasons. According to the file time-stamps, there was an eight month gap from July to March where I didn't work on Lucipurr at all.
This is exactly the type of situation that can cause a painting to fall through the cracks and never again see the light of day, but I loved the Lucipurr concept and wasn't about to forget it. The advantage of setting it aside for so long is that I completed more than a dozen smaller paintings in the interim, and with each new painting came a modest advance in skill, or at the very least a lesson learned. So working on those other pieces first made the finished Lucipurr better than it likely would have been if I'd pushed ahead and finished it last year.
From what I can remember of doing those initial sketches, the entire idea was based on word play - Lucipurr instead of Lucifer (just like Purrberus instead of Cerberus). At that point I didn't really know if I was seeing the devil as a cat, or a cat that lived with the devil. I now know which one I think it is, but for this writing I'll leave you to your own interpretation. The original sketch was just the cat sitting on the skull. The toys and accessories (because what cat doesn't want a litter box by the fireplace) didn't make an appearance until several months later.
As with my other paintings, I learned a few things from Lucipurr too. For one, skulls become living characters when you give them eyeballs. Second, cats don't have to be realistic in order to look real. And also, rock walls are fun to paint, and I still don't like doing straight lines.
About the Author
Annie Dunn is the artist behind Chaos in Color. She's been a digital painter since 2003 and a scrap paper doodler for her entire life. She's kind of nutty about cats, has an odd affinity for skeletons, and likes to watch period movies on Netflix.